My new Phaser 3 tutorial on creating a Phaser 3 template is finally live on Game Dev Academy.
In this tuorial, I show you how to create a Phaser 3 template that you will be able to extend and reuse in future Phaser 3 game you work on. In the tutorial, I show you how to:
extend the basic Phaser 3 template adding a Boot scene adding a Preloader scene In part 2 we will wrap up the tutorial by covering the following topics:
My new Phaser 3 tutorial on creating an offline first game in Phaser 3 is finally live on Game Dev Academy.
In this tuorial, I show you how to turn your Phaser Game into a Progressive Web App. In the tutorial, I show you how to:
add a service worker cache assets manage your cache assets how to allow users to add your game to their home screen You can checkout the tutorial here: https://gamedevacademy.
My new Phaser 3 tutorial on making a dialog modal plugin in Phaser 3 is finally live on Game Dev Academy. This is the second part of the tutorial.
In this tuorial, we pickup were we left off in the first tutorial we focus on the following:
adding logic to for a close button on the dialog window add logic to show/hide the window add logic to show dialog add logic to animate the text You can checkout the tutorial here: https://gamedevacademy.
My new Phaser 3 tutorial on making a dialog modal plugin in Phaser 3 is finally live on Game Dev Academy. This is the first part of the tutorial.
In this tuorial, we focus on the basics of creating a plugin that can be reused in all of your Phaser games. We then move on to creating our basic plugin, and then we wrap up the tutorial by getting the plugin to render our dialog window in our game.
My new Phaser 3 tutorial on making a multiplayer game in Phaser 3 is finally live on Game Dev Academy. This is the second part of the multiplayer tutorial.
In this tuorial, we pick up were we left in part 1, and we start adding the client side logic for adding players to our game. We then move on by adding the logic for player input and finally we wrap up the game by adding some collectables for the players to collect.
My new Phaser 3 tutorial on making a multiplayer game in Phaser 3 is finally live on Game Dev Academy. This is the first part of the tutorial.
In this tuorial, I show you how to create a simple multiplayer game by using NodeJS and SocketIO. I start by showing you how to setup your Node server, rendering your Phaser game, and then finally we add SocketIO to the project.
With the official release of Phaser 3 this week, and Phaser 2 games not working on Phaser 3, it would be a great time to start using Phaser 3. In this tutorial, I am going to show you how to make a simple preloader in Phaser 3.
For this tutorial, we are going to keep things simple, and just put all of our code in our HTML file. To get started, we need to create an index.
For this tutorial we are going to make a simple 2D snake game in Unity. If you are not familiar with the classic arcade game Snake, it is a game that was originally created in the 1970's, and it gained a lot of popularity when it was included on Nokia phones. The game itself has a few variants.
For this tutorial, the main objective of the game is to eat as many apples as you can without running into the any of the walls, obstacles, or yourself.
I have gotten a lot of request from people on how to connect to the APIs that are available from LivePerson using Postman, so I decided to share how to do this here.
In order to follow along with this tutorial, you will need the API keys that are available for Engagement History API, and you will need access to the Postman App. To get these keys, you can log into the LiveEngage console, and grab them from them from the API tab under data sources, which is on the campaigns tab.
Update: With the new HTML engagements in LiveEngage, this method is now outdated. It is recommended that you use the supported method listed above.
The purpose of this tutorial is to show you how you can use your own chat buttons with LiveEngage by using JavaScript.
Currently in LiveEngage, you have a limited number of options for creating a chat button in the LiveEngage studio. This can make it hard for the chat button to match the look of your site, especially with all of the things you can do with CSS and JavaScript today.