
Build A Connect Four Library In TypeScript - Part 3
In this series, we will go over how to create a reusable TypeScript class that can be used to build the game Connect Four, and in a future series we will see how we can use this library to create implementations of the Connect Four game for the CLI and the web.
Previously, in part 2 , we added the initial game initialization logic, the ability to reset the game state, and we then learned how we could test our code using the uvu framework.

